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Archive for October 10th, 2011

Burn2 2011 - image by PJ Trenton

Burn2 2011 - image by PJ Trenton

Burn2 has only just finished (although the sims remain open to the public till Thursday – just look for Burn2 on your map to find the four sims) – but it was an amazing event, with some much to see and do. Designing Worlds visited and shot rather a lot of film – which we have now (thanks to the amazing Mr Elrik Merlin) edited down to a show that will be broadcast today, Monday 10th October at 2pm SLT.

And we will be screening this show in our new studio, designed by Kayle Matzerath, on Garden of Dreams2. Do come and join us there at 2pm!

Burn2 2011: The Temple - image by PJ Trenton

Burn2 2011: The Temple - image by PJ Trenton

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on http://treet.tv/live – where you can now chat with other audience members and even some of the participants during the show – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds- our very own version of the iPlayer!

Burn2 2011: Mystical Tree - image by PJ Trenton

Burn2 2011: Mystical Tree - image by PJ Trenton

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I had an IM from Bryn Oh, who sits on the committee of the Linden Endowment for the Arts, with some very exciting news. From her blog:

LEA Land Grant
The LEA committee is very excited to announce something that we have been working towards for quite a while now.  Essentially we have convinced Linden Labs and their stockholders to give us 20 sims for a year in order to support the arts in Second Life.  Below you will find the official announcement and application form to consider.  Shortly we will create the online application form and you can start to fill it out if you are interested.  The applications will be due by November 1st 2011.  Check the Linden Endowment for the Arts blog for updates.

This is an announcement many have been waiting for, as there was a misplaced/premature announcement about ’70 art sims’ when the committee first formed (made by M Linden, not anyone from the committee). The LEA have been working very hard for a while to secure this, and have been otherwise busy with the sims they do have, providing a sandbox for artists, running the wild and fun “Avatar Games” each Monday, and sponsoring a full sim art series (Rebeca Bashly’s Inferno has opened to rave reviews).

Abandon All Hope, Ye Who Enter Rebeca Bashly's new LEA installation. Photo courtesy the LEA Blog.

Coming this month as well is an incredible installation organised by Bryn, based on the Surrealist game ‘The Exquisite Corpse’, in which ‘each artist was randomly given a scene to compose. A narrative is begun by artist one who then passes it on to artist number two. Artist two adds to the story and passes it on to three and so on until the narrative reaches its conclusion at artist number eight.’ For this, Bryn has chosen some incredible storytellers to join her:
1-Bryn Oh
2-Colin Fizgig
3-Marcus Inkpen
4-Desdemona Enfield / Douglas Story
5-Maya Paris
6-Claudia222 Jewell
7-Scottius Polke
8-Rose Borchovski

This opens alongside three other exhibits this weekend, see the details of all the shows here.

The deadline for applications for the new LEA Land Grant is tight, just a few weeks away. You can get the application at Bryn’s blog, or here at the LEA Blog.
Kudos to the LEA for their hard work to bring this level of sponsorship to virtual art!

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Mesh and the parametric deformer

Mesh and the parametric deformer

This week, at 2pm SLT on Tuesday, 11th October, Designing Worlds will be recording a discussion about mesh, and the private project to create a parametric deformer that will enable mesh clothes to fit the avatar (rather than forcing avatars to fit the clothes). You can see more details of that here.

Appearing on the show will be Maxwell Graf, well-known designer, owner of Rustica, and a strong supporter of mesh; Karl Stiefvater, who as Qarl Linden developed the popular sculptie prim and also laid down the basic code for mesh, Graham Dartmouth of Builder’s Brewery, the popular and highly regarded training centre – and we also are inviting a developer on the Phoenix and Firestorm viewer projects, Third Party Viewers for virtual worlds based on Second Life code.

You can attend the show in person at our new Designing Worlds studio on Garden of Dreams2.

The second part of the show will be a question and answer session to give our audience a chance to put questions to the guests.

Would you like to ask a question on the show?

Even if you are unable to attend the show, you can still ask your question.  It can be a general question, or addressed to any of the individuals on the panel. If you would like to take part, please fill in the form below:

The completed show will be broadcast at 2pmSLT Monday 17th October and will be followed by a further discussion in our inworld studio.

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