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Archive for the ‘Public spaces’ Category

A Petrovsky Flux

A Petrovsky Flux

  A Petrovsky Flux is gorgeous and the work of two great artists – Cutea Benelli and blotto Epsilon.  Definitely one of the highlights of Second Life.

I love Cutea’s work and own many of her weird and wonderful creations. I wore one of her spooky dresses recently in a short film I made (as part of an ongoing film course). I particularly love the way she combined elegance with … skulls. It’s very Cutea.

I’m delighted that A Petrovsky Flux provides a platform for her work (and I hope that people who see it will also go on to explore – and shop from – the remarkable emporium that is Grim Bros.

A Petrovsky Flux

A Petrovsky Flux

Ziki Questi has written about the sim before, and has revisited it recently, and shares the sad news that it may be about to close very shortly. Do read her posts – she highlights some of the cool things you can do there.

However …

It’s harsh but true. Linden Lab are our platform providers, not our archivists. They cannot save every sim that has outstanding beauty or artistic interest. If A Petrovsky Flux is to be saved, then, if the University of Kansas needs to step back, it must be the community who judges it worth saving – and pays to sponsor it.

A Petrovsky Flux

A Petrovsky Flux

It would not be impossible for a group of concerned residents to form a trust, perhaps each paying 5 dollars a month towards the cost of the sim. Or donating an article to be sold on Marketplace in support of the sim. Or organising an event once a month that would raise money towards keeping the sim going.

Keeping sims like A Petrovsky Flux alive is NOT Linden Lab’s’ responsibility. It is ours.

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The Playa at Burn 2 - photograph by Wildstar Beaumont

The Playa at Burn 2 – photograph by Wildstar Beaumont

Join us at 2pm SLT today, Monday 4th November, for Designing Worlds at our studio in Garden of Dreams, as we pay a visit to the amazing Burn2 art festival – the only virtual regional Burning Man event in the world!

The Man at Burn 2 - photograph by Wildstar Beaumont

The Man at Burn 2 – photograph by Wildstar Beaumont

We’ll be talking to Taralyn Gravois, one of the organisers of the event, and also talking to artists who have created some of the amazing installations, including Toady Nakamura, Lauren Thibaud, Ub Yifu and Krystali Rabeni – as well as meeting some of the people who worked to create the communal installations – the Temple and, of course, the Man.

The Temple at Burn 2 - photograph by Wildstar Beaumont

The Temple at Burn 2 – photograph by Wildstar Beaumont

It all makes for a stunning show – so do come and watch it at 2pm!

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on http://treet.tv/live – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds – our very own version of the iPlayer!

On the Playa at Burn 2 - photograph by Wildstar Beaumont

On the Playa at Burn 2 – photograph by Wildstar Beaumont

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When Designing Worlds visited the virtual model of the City of Birmingham Library, they discovered a fascinating use for virtual worlds – and worrying reasons why Second Life might not be the best virtual environment for this type of project any more.

Back in 2009, the City of Birmingham in England wanted to create an immersive online version of their planned city centre library. They turned to the company Daden Limited to realise their concept. This became a valuable tool in the creation of what is now a magnificent building in the heart of the real life city.

Together with David Burden of Daden, we will be exploring the library, the interactive tools that were created for discovering people’s responses, the training processes that were created – and learning how the librarians and other people responded to this.

City of Birmingham Library - exterior: photograph by Wildstar Beaumont

City of Birmingham Library – exterior: photograph by Wildstar Beaumont

And we’ll also be talking to David about why he feels that Second Life is no longer the best environment for creating such projects. He makes some serious and very valid points – you won’t want to miss this!

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City of Birmingham Library - exterior: photograph by Wildstar Beaumont

City of Birmingham Library – exterior: photograph by Wildstar Beaumont

Join us at 2pm SLT today, Monday 14th October, for Designing Worlds at our studio in Garden of Dreams, as we explore the virtual City of Birmingham Library to discover a fascinating project that shows a convincing business use for virtual worlds.

Back in 2009, the City of Birmingham in England wanted to create an immersive online version of their planned city centre library. They turned to the company Daden Limited to realise their concept. This became a valuable tool in the creation of what is now a magnificent building in the heart of the city.

City of Birmingham Library - interior: photograph by Wildstar Beaumont

City of Birmingham Library – interior: photograph by Wildstar Beaumont

Together with David Burden of Daden, we will be exploring the library, the interactive tools that were created for discovering people’s responses, the training processes that were created – and learning how the librarians and other people responded to this.

And we’ll also be talking to David about why he feels that Second Life is no longer the best environment for creating such projects. He makes some serious and very valid points – you won’t want to miss this!

City of Birmingham Library - interior: photograph by Wildstar Beaumont

City of Birmingham Library – interactive tools: photograph by Wildstar Beaumont

This may be one of our most thought-provioking shows ever– so do come and watch it at 2pm!

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on http://treet.tv/live – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds – our very own version of the iPlayer!

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SL10B-CC

SL10B-CC

Join us at 2pm SLT today, Monday 24th June, for the new episode of Designing Worlds at our studio in Garden of Dreams, as we celebrate Second Life’s Tenth Birthday with the first of our programmes from the Community Celebrations!

A'stra Stage

A’stra Stage

We’ll be talking to some of the people who have exhibits here, and looking at two of the fantastic stages – the Live/Turtle/A’stra Stage (created by Flea Bussy and Toady Nakamura of Grendels) and the Reactor Stage (created by KT Syakumi).

And we’ll be meeting David Abbot, who will be telling us all about the Long Walk – an exploration of the regions that make up the SL10b Community Celebrations – with gifts to find.

Reactor Stage

Reactor Stage

It makes for a great show – so do come and watch it at 2pm!

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on http://treet.tv/live – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds – our very own version of the iPlayer!

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Well, there’s always plenty of art projects going on in Second Life, but two have come to my attention recently.

Raglanshire ArtWalk

Raglanshire ArtWalk

The Raglan Shire ArtWalk 2013 opened Sunday May 5th, and displays the works of over 130 artists over four sims in an outdoor setting.  The show runs from May 5th through May 26th. Artists gridwide converge to exhibit their RL photography and art and SL photography and sculpture in this annual arts festival, hosted by the tiny community of the Raglan Shire sim cluster.

2D art of all kinds is exhibited along the hedgerows in the central area of Raglan Shire sim. Second Life sculptural works are exhibited among the trees and along the shores of the western half of Heron Forest in Heron Shire sim, in the parks on Morning Shire and Raglan Commons sim.  TP kiosks to the display locations are throughout the grounds of the festival. It’s a little like the displays we get in my hometown or in London, where artists exhibit on park railings every Sunday (and sell their paintings too).

You don’t have to be a tiny to visit and enjoy Raglan Shire. Avatars of all shapes and sizes are welcome to visit the show during May and enjoy wandering these fun sims dedicated to tiny avatars. Be wary of riding the transport if you’re a biggie, though. It might (heh heh) bring you down to size.

For more information, contact Teal Freenote or Liandras Jameson, or visit the Raglan Shire website at http://raglanshire.com/

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Looking for Art in Cloud Party ...

Looking for Art in Cloud Party …

Meanwhile, Cloud Partty are celebrating their first Anniverary with an Art Contest, and a handsome $1,000.00 (USD) prize.

In collaboration with art critic Ben Davis, executive editor of Artinfo.com, Cloud Party are sponsoring an Art in Cloud Party contest with a first prize of $1,000.00(USD)! The Community Favorite prize, as voted by the community, takes home 2000CC(Cloud Coins virtual currency). And to make it easier for artists, entrants in the competitionwill be given free virtual studio space for a month to create their entry. The deadline for entries in June 12th.

The theme is “Monumental Work of Public Art” – so one suspects we’re not looking for small, intimate pictures of family life here.

The Cloud Party team say, “We’re looking for people who make truly use of Cloud Party’s tools to create the kinds of visionary artworks that have never been seen before.”

There’s already a taste of the possible in Cloud Party with Claudia222 Jewell’s work.  The clarity of textures she achieves and the level of involvement suggests that Cloud Party has great potential for installation art – as you can see on the Designing Worlds show where we featured Cloud Party. It will be fascinating to see what is offered.

Art work by Claudia222 Jewell in Cloud Party  - photograph by Wildstar Beaumont

Art work by Claudia222 Jewell in Cloud Party – photograph by Wildstar Beaumont

Entries will be judged on the following criteria:

  • Originality of concept
  • Personal voice
  • How well it takes advantage of the virtual environment
  • Overall coherence of vision

The rules for what you create are pretty wide open. It can be visual, interactive, collaborative – whatever you come up with that meets your definition of art and reflects our theme. Since this is a subjective topic the organisers say that they intend to be pretty open-minded, but do keep their Terms of Service in mind and that this is a 13+ website. More details (including entry forms) can be found here.

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Snapshot _ SL10B Enchant

SL10B: Looking Forward, Looking Back: Help Celebrate Your Second Life!

It’s that time of year when we celebrate the anniversary of Second Life – and this year, the tenth anniversary of the founding of Second Life, will be very special. The theme of the event will be: Looking Forward, Looking Back. This year we will have 20 sims for builds and stages and fun and freebies, and we invite you to be part of the festivities!

How Can I Be a Part of This?

Application forms are available NOW for anyone who wants to be a part of the celebration. APPLICATIONS MUST BE RECEIVED BY MAY 20, 2013. There is a place for everyone, and here are the details:

If you want to present something:

Talk on a topic
Run a workshop
Teach a class
Do performance art
Put on a media event

You need an AUDITORIUM APPLICATION

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If you want to exhibit something:

Art installation
Informative exhibition
Community group
Instructional
Media (writing, machinima, photography, etc.)

You need an EXHIBITOR APPLICATION

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If you want to be involved in the musical celebration as a:

Live Performer
DJ

You need a PERFORMER APPLICATION

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If you want to help out with any other aspect of the celebration, such as:

Greeter/Host
Moderator
Exhibitor Assistant
Stage Manager
Public Relations
Press

You need a VOLUNTEER APPLICATION

You are invited to sign up for one or more of these areas (yes, you can volunteer for everything if you like). Orientation and Training will be provided for many of the roles. Expect that some time will be required prior to the event for that purpose.

Find out more about the roles.

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EXTRA!! EXTRA!! I’m With the Press!

If you have a blog or other publication, we encourage you to apply. You can be “embedded” – you will promise to post about the event at least once a week or put up photos at least once a week and in return for that, you will get special early access to SL10B and an invite to Press Day! Or – if you can’t post or put up pictures so often – you can still be on the Special Press Pass List – you’ll receive an invite to the Press Day, June 14 & 15.

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REMEMBER: APPLICATIONS ARE DUE BY MAY 20, 2013!

Don’t miss your chance to be part of this amazing celebration!

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How can I stay informed?

Read the SL10B blog – there will be regular updates and information posted there!

http://slcommunitycelebration.com/

You can also follow us through various social media:

Our Facebook Page – https://www.facebook.com/groups/SL10B/

Our Google + Page – https://plus.google.com/u/0/communities/109351184395034254417

Our Twitter stream – https://twitter.com/SLBCommunity

Our Flickr Group – http://www.flickr.com/groups/2187760@N21/

We also have an information group inworld – “The SLB Community” (without the ” “) – it’s free to join so sign up inworld to hear announcements there before you hear them anywhere else.

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Now available on the web – our latest episode, as we return to the beautiful park estate of Calas Galadhon.

Calas Galadhon is a famously beautiful eleven-region park estate that has recently undergone a period of renovation and refurbishment. We visited once before, back in 2011, but in case there are any viewers who haven’t seen every episode… we fill in the background to the estate before setting off to explore some stunningly beautiful regions! Last time, we focused on the northern sims – this time we turn our attention to the south, we explore—on foot and by water—some of the most beautiful regions in Second Life with Tymus Tenk, one of the owners of the park (with Truck Meredith).

Calas Galadhon, photographed by Wildstar Beaumont

Calas Galadhon, photographed by Wildstar Beaumont

It’s one of our most beautiful shows ever – make sure you don’t miss it!

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Calas Galadhon

Calas Galadhon

Today is another view of Calas Galadhon. In yesterday’s Designing Worlds’ show, we featured a boat trip – which is an excellent way to see the beautiful parkland.  But another very popular means of transport – or, more properly, exploration as it’s definitely not all about getting from A to B – are the balloon trips that will see you gliding gracefully above the beautiful landscape.

And since the improvement in sim crossing for features such as this, one of the more scary aspects of balloon travel has been very much lessened – you are far mor unlikely to fall out when you cross from one region to the next.

Click to Mix and Solve

Ballooning in Calas Galadon, photographed by Wildstar Beaumont

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

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Calas Galadhon

Calas Galadhon

Today’s jigsaw is taken from one of the photographs by Wildstar Beaumont that will be appearing on today’s Designing Worlds show about  Calas Galadhon. And I had a wealth of beautiful images  to choose from because this park estate is so very beautiful – and Wildstar has taken so many wonderful pictures. I am going to have a very hard time selecting just a few that I can use on the blog!

I’ll be sharing details of the show soon. In the mean-time … enjoy the jigsaw!

Click to Mix and Solve

Calas Galadhon Waterways , photograph by Wildstar Beaumont

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

Read Full Post »

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