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Archive for the ‘Venice’ Category

Venice on Prada

Venice on Prada

I was tempted to explore this sim by a recent post from Honour Macmillan on her blog, – Honour’s Post Menopausal (View of Second Life). Usually I would use one of her amazing photos – but this time the skies were dark, and I thought it would be kinder to fellow jigsaw enthusiasts to capture an image in the daylight!

I was so impressed by this build. As anyone who has followed me for any length of time will know, the first offices of Prim Perfect were on Venice Island, tucked away by one of the canals. Later we moved to a rather more grand palazzo in the same location – modelled on the pink one you see at the left of the jigsaw. No, you can’t see them – there were very 2007 builds! Finally we had an outlier office in the campanile in the centre of the square which, with glass walls inside, gave rather fine views.

Venice Island is now long gone, of course, in all but name – I think it’s still part of Regent Estates, but now a private residential island.

This Venice is, however, beautiful – I was impressed walking around – the use of textures is very clever, to the extent that – even with a very basic camera technique, it’s easily possible to capture very realistic shots – as I did. Do go and take a look – and take a look at Honour’s blogpost too!

UPDATE: The textures were created by Second Life photographer Quinn Ying, and the build is by ӃɑҽԂҽ (kaedepan.akina) – a really awesome job!

But before you go there, here’s a certain jigsaw …

Click to Mix and Solve

Venice on Prada

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

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Venexia

Venexia

Join us at 2pm SLT today, Monday 29th October, for the new episode of Designing Worlds at our studio in Garden of Dreams as we visit the darkly beautiful region of Venexia for a really gorgeous Halloween show special.

Venexia is an adult roleplay sim with a vampire theme. It’s set in a time when La Serenissima, the beautiful Venice that inspired this region, was at the height of its power and, some would suggest, its decadence. This stunningly lovely region, created by Baal Zobel and Kora Zenovka, certainly promises both power and decadence, and the enthusiastic patrons have evolved a rich and complex roleplay, befitting the surroundings.

The canals of Venexia

The canals of Venexia

Visitors can join in or, if they wish to remain out of character, can simply visit (although we’d recommend you adapt a suitable costume to allow you to discreetly blend with your surroundings).

In the company of the Contessa Seabreeze (who is, under another name, an old friend of the show!), Nena Easterwood and Amberlyssa Marie Bauerhoff, we explore some of the beautiful locations and discuss some of the roles and traditions that are practised in Venexia.

Vampire Ball in Venexia

Vampire Ball in Venexia

All this – and a Vampire Ball to attend; very appropriate for Halloween!

It makes for a very dark and very beautiful show. So do come and join us at 2pm!

Venexia skyline

Venexia skyline

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on http://treet.tv/live – where you can now chat with other audience members and even some of the participants during the show – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/designingworlds – our very own version of the iPlayer!

Venexia in the mist

Venexia in the mist

All photographs by Wildstar Beaumont

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Prim Perfect: May 2012 - Cover

Prim Perfect: May 2012 - Cover

Prim Perfect invites you to celebrate our Fifth Birthday edition!

It was just over five years ago when a relatively new avatar walked up to the owner of a furniture store (Sofia Standish of Sofia’s Furniture , since you ask, and still an advertiser) and rather diffidently asked if there was such a thing as a Second Life magazine about homes and gardens.

Fortunately, I was told that no, there wasn’t, and so the kernel of an idea I had received its first boost, and I began to plan and gather material for what would, two months later, become the first issue of Prim Perfect.

The media in Second Life is a fragile plant though—easily snuffed out. Many magazines and blogs that were influential when Prim Perfect started have since died, although a few have proved hardy perennials.

Prim Perfect: May 2012 - Looking Back to Five Years Ago

Prim Perfect: May 2012 - Looking Back to Five Years Ago

Prim Perfect has been one of them—along with our associated show, Designing Worlds. From the first issue where I wrote most of the articles, sold the ads, laid out the pages—with the help of one design consultant and one reporter—we have become a team of over twenty people working on each issue, with other teams taking on responsibility not just for Designing Worlds but for Happy Hunting! and Metaverse Arts, too, while The Primgraph remains a lively blog for the steamland community. And we have plans for more…

Prim Perfect: May 2012 - Region of the Month

Prim Perfect: May 2012 - Region of the Month

This issue is a time for looking back—and for looking forward. Our very first Region of the Month was Venice Island, the first region in what is now Regent Estates. We return there to catch up with owners Melody Regent and her partner Motor Loon. Venice Island is gone, but there are some amazing motorbike sims that are a popular part of the Estates—not to mention New York.

Prim Perfect: May 2012 - Designer Home of the Month

Prim Perfect: May 2012 - Designer Home of the Month

Our first Reader’s Home of the Month was designed by Troy Vogel. We’ve gone back to learn what he has been doing in the intervening five years, and to explore a beautiful new home he has designed, the Nepenthe House.

Prim Perfect: May 2012 - Birthday Hunt and Quest

Prim Perfect: May 2012 - Birthday Hunt and Quest

This month we have another Treasure Hunt with over eighty stores. And there’s another Quest in this issue to find thirty numbered cupcakes which will lead one lucky person to win L$5,000—and an amazing gift from MLCC, too!  Some of the cupcakes are hidden in the ten special places in Regent Estates described in Java Jetcity’s article, some more are at the Prim Perfect headquarters, some are hidden at the Designing Worlds studio… but no fewer than ten hearts are hidden in the pages of this magazine! For details of how to find them, see Page 10.

For our Landscape of the Month, we have harked back to our roots—but in a surprising way. Instead of Venice Island, we have visited Venexia, a roleplay region that centres around a stunningly beautiful—and very mysterious—re-creation of a dark Venice.

Prim Perfect: May 2012 - Landscape of the Month

Prim Perfect: May 2012 - Landscape of the Month

We have a web comic too – based on a recent episode of Designing Worlds when we visited Piermont Landings, a beautiful building located ion (gulp) New Babbage.  What could possible go wrong?

This month we have a pretty Linden Home style dwelling rather than an actual Linden Home. But our designer, Nalena Fairey, has abided by the 117 prim rule—see what she has made of it!

Qwis Greenwood has been mentoring the Pathfinder programme and shares our plans for a slightly differently constituted version of the programme for 2012. Watch these pages and our blog to find out more.

Prim Perfect: May 2012 - Things going wrong in New Babbage ...

Prim Perfect: May 2012 - Things going wrong in New Babbage ...

Winona Wiefel is on hand with Advice for Newcomers on making a birthday cake—so you can help to celebrate our birthday too! And watch out for the gift tab on that page—we’ll be giving out materials to help you make your own cake at home. And there’s more news about the most recent bargains from Spruce Up Your Space, as well as a feature article on the new Homestuff initiative from the people behind Menstuff and Womenstuff.

In Charity News, we have more information about Relay for Life of Second Life, and a foretaste of the Home and Garden Expo—we tell you why you really should go!

There’s exciting news from all our TV shows: Designing Worlds and Happy Hunting! available on Treet TV.

And of course we have free Prim Perfect gifts for you. Gifts are only available in Second Life through our inworld Intellibook version, but if you are reading this on the web, look down the page to discover how you can get your inworld copy too. And, of course, amongst the gifts, you will find the cupcakes that will help you win the quest.

Prim Perfect: May 2012 - Linden Home Designer

Prim Perfect: May 2012 - Linden Home Designer

And our team of talented photographers, led by PJ Trenton, Judith Lefevre, GM Nikolaidis, Tricia Aferdita, Winona Wiefel, Wildstar Beaumont, and Honour MacMillan, bring you some of the most artistic eye candy from across the metaverse.

All this with News From the Grid and more!

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So how can I get Prim Perfect?

Prim Perfect: May 2012 - Then and Now

Prim Perfect: May 2012 - Then and Now

If you prefer to read the magazine online but not inworld, there are choices. Firstly, there’s the wonderful Calaméo system, which allows you to moves smoothly through the pages, giving you the feeling of reading a real magazine. You’ll find Issue 41 here – and please do leave a comment!

But, if you like to download your magazines to read as you commute to work, or in the bath, or wherever, you can also download a pdf of the magazine from Calameo – or print it out!.

It is available through SL Marketplace (just search on the site for Prim Perfect). This will deliver you a copy in the form of an Intellibook that you can rez and read inworld.

We also have subscribe-o-matic kiosks throughout Second Life – so you can just click to subscribe. You’ll be sent a copy of the latest issue, and then you’ll receive your issues regularly!

Prim Perfect: May 2012 - Inside the Low Prim Home

Prim Perfect: May 2012 - Inside the Low Prim Home

You can get the latest issue – and copies of all our earlier issues too – at our headquarters in Costa Rica.  It’s got a great cafe to relax in while you’re reading the latest issue too!

Or you can have it delivered to you each month as an IntelliBook, by joining the Prim Perfect Readers group inworld. It costs nothing to join and, apart from delivering the magazine each month, we won’t overload you with chat or messages!

In addition to delivering the Intellibook version of the magazine, you’ll also get a link to the online Calaméo version of the magazine, so you’ll be able to access that too.

How to Join Prim Perfect Readers

  • Inworld, open Search.
  • Search Groups for Prim Perfect Readers.
  • Click to join

So … enjoy! And let us know what you think of our new edition!

Prim Perfect: May 2012 - inside Venexia

Prim Perfect: May 2012 - inside Venexia

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Santa Fiora in Tuscany Once again this morning, you’ll have the chance to learn how to build a house – in the middle of the main Square on Venice Island !

Following on from the success of the first event, when Melody Regent demonstrated how a building for the rural sim of Tuscany could be constructed, she has agreed to hold a second building session for those who missed the first, from 12 noon SLT today (Thursday 23rd August).

Melody says:
We will be working on windows, doors, roof and steps.  This is the continuation of the house I started last week.

Feel free to come build, watch or ask questions.

Everyone that attends these expos will get a copy/mod version of what I build so you can use, destroy, improve or whatever.

This will be an excellent opportunity for people who wish to see what is involved in building a house – and also for builders to demonstrate their own skills, for it is a big square, and Melody encourages others to join in!

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Learn to build in Venice!

farmhouse in Tuscany This morning, you’ll have a unique chance to learn how to build a house – in the middle of the main Square on Venice Island !

Melody Regent, part-owner and manager of both Venice and Tuscany Islands, has proposed a demonstration.

This is her message:
I will be building a new house for Tuscany in the Square today from 8am to 9am in the square. The house is based on a house in RL and will be used on the Tuscany Island Sim.

If you want to come just watch, pick up a few pointers or practice building, come on over. The house I am building will be up for review till I start.

If you want to come work on one of your own projects, there is room. Experienced builder welcome to some show their skills as well. Let’s get the old and new together and create.

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On Motor's bike Yes, it’s your editor as you’ve never seen her before!

I’m taking a break from my usual posts about house and garden design and the magazine, because I had tremendous fun yesterday visiting a friend’s new store.

You may remember that I blogged about Motor Loon’s wedding to Melody Regent, the manager of Venice Island and Tuscany a while ago.

Well, now Motor has launched MLCC – Motor Loon Custom Cycles – his store in Venice where he is selling a range of beautiful motorbikes. There’s me, dressed in my best motorbike chick chic – and riding the Beast – an impressive creature. As well as the store, there’s a skybox test-driving area high in the sky above Venice (very necessary, as these beasts have powerful roars). There are unlocked bikes here for the intrepid to take a spin on – and it really is good fun – although with my tendency to veer off into the hedges, I don’t think I’ll be entering any races yet!

selection of Motor's bikes Although the bikes are kept to only 29 prims, Motor has tried to reproduce a look of a real-life chopper motorcycle within the limitations of building in SL. He’s put a lot of work (at least 100 hours of work and about 1500 lines of code) into the controlscripts to make the bikes easy and fun to drive around, with features like burnouts, wheelies, stoppies, hard turns and 5 gears/speeds plus a reverse gear. The engines are highly detailed and even have prim drivebelts.

Each bike allows the owner to select between textures and colours or combine them. For example, wheelrims can be switch between at least 12 different styles for a customised style. Headlights can be turned on, and some models have rearlight too. Also the bikes have features to provide for passenger seats, with sitting adjustment/poses, different horns. All setup can be put in a notecard on the bike and loaded everytime you rez/reset it.

An unlock feature will allow you to let a friend testride the bike, or even let you rez a copy of it and you can drive together.

Motor says the bikes are for built for beauty and fun. Having taken a test-drive, I can certainly endorse that!

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New Offices At least, I do hope so!

As I told you last week, a new sim has opened next to Venice – a residential sim called Tuscany. I think it’s lovely – but then, I would do, as I have a small stake in it myself. It’s designed as a series of Tuscan villas; there are a few public areas such as a seafront cafe and a tiny harbour for yachts and dinghies – but its overall atmosphere is calm, peaceful and relaxed. So do take a look!

Anyway, the establishment of Tuscany meant that the sim of Venice Island, in real terms, shifted one sim further south. We were told that the landmarks would soon settle down but, a week later, I was still finding myself landing in Tuscany every time I teleported to the office. And I’m a little concerned that people trying to visit the Prim Perfect Offices might be having the same problem.

So I’ve updated the link on my profile and here is the address for the Prim Perfect Offices!

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