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Posts Tagged ‘Virtual Art’

Now available on the web – our latest episode, as we explore a whole new virtual environment – Cloud Party!

Cloud Party uses the metaphor of islands floating in the sky,while the the menu systems uses the metaphor of a smart phone with various apps – a rather clever way of introducing users not used to virtual worlds to what can be a complex set of tools.

To help us explore Cloud Party, we’re joined by three creators from Cloud Party – Maxwell Graf, who is well known in Second life as the designer of Rustica, Ashasekayi Ra, who has been doing some interesting work on avatar customisation, and Phate Shepherd, who has been exploring some of the possibilities of scripting and game creation in Cloud Party.

Inside Cloud Party - looking at the islands

Inside Cloud Party – looking at the islands

We visit a number of islands within Cloud Party, including the starting including Phate’s fascinating Misfit Toys, Maxwell’s stormy forest … and an amazing art creation by the well known artist in virtual worlds – Claudia222 Jewell.

Watch the show – and learn more!

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Funky Fembot Rising by Maya Paris

Funky Fembot Rising by Maya Paris

One Billion Rising will be happening tomorrow with twenty-four hours of music, dance, and sharing.  Today the regions – – OBR Walk, OBR Strike, OBR Dance, and OBR Rise are open for you to explore at your leisure before the party starts!

There’s the beautiful park – the awesome stage and then the amazing art installations.

Take this one – Funky Fembot Rising by Maya Paris – which has a wealth of poseballs attached – it’s great fun to try out!

And so too is the jigsaw …

Click to Mix and Solve

Funky Fembot Rising by Maya Paris

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

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The Stage at One Billion Rising, photographed by Honour McMillan

The Stage at One Billion Rising, photographed by Honour McMillan

One Billion Rising sees twenty-four hours of music on a stunning stage (designed by Victor1st Mornington.  You can find out which musicians will be playing on the One Billion Rising web-site – which has a special Event Schedule page.  Find out if your favourite DJ will be playing!

But there’s more than just music.

The stage is set in open parkland, landscaped by Winona Wiefel and Aisling Sinclair, utilising plants generously supplied by the Heart Garden Centre.  And at the edge of the park, there’s even more.

Capcat Ragu & Meilo Minotaur's installation, photographed by Honour McMillan

Capcat Ragu & Meilo Minotaur’s installation, photographed by Honour McMillan

We are thrilled to have 18 of the best SL artists from around the world supporting the One Billion Rising event. Details of their installations, set around the edge of the four sims, appear on the One Billion Rising in Second Life website, where you can find bios, information and samples of the artists’ creations.

And we realised that it might be a little hard to appreciate all this wonderful art when the performers are in full swing, so we are opening the four regions to the public on Wednesday 13th of July, a day ahead of the main One Billion Rising event.

There will be an Open House on all four sims from 12 midnight SLT till 12 noon SLT on Wednesday 13th February.

You can arrive at any of the four sims – OBR Walk, OBR Strike, OBR Dance, or OBR Rise and then explore at your leisure.

My Property by Haveit Neox, photographed by Honour McMillan

My Property by Haveit Neox, photographed by Honour McMillan

After noon on Wednesday, the sims will close to the public as we perform final load testing. The event will be fully open starting at 11pmSLT on Wednesday, February 13. We want to allow people the chance to stagger their arrivals to lessen the strain on the sims. You will thus have time to find your way around the event site and make your way to the stage before the dancing starts at midnight on Thursday, February 14.

And don’t forget to collect information from our kiosks and gifts supplied by our sponsors too!

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Dancing at LEA 15

Dancing at LEA 15

Today we are releasing the video for One Billion Rising in Second Life, and when you watch it, you’ll see that we visited some pretty amazing locations!

One that got all the participants excited was the Art installation we chose – which was Gracie Kendal’s Ce n’est pas une peinture on LEA15. The dancers changed into the skins that Gracie provided, and the special hair designed by Fuschia Nightfire – and danced on the water level. It made for a fantastic segment!

Here’s some background information:

GRACIE KENDAL also know as Kristine Schomaker is a new media and performance artist, painter and art historian living and working at the Brewery artist complex in Los Angeles, California. For over 14 years, she has been working with various interdisciplinary art forms including online virtual worlds to explore identity and the hybridization of digital media with the physical world.

Gracie Kendal's Ce n'est pas une peinture at LEA 15

Gracie Kendal’s Ce n’est pas une peinture at LEA 15

Whether virtual or physical, the object-based work Kristine creates combines elements of color-based gestural abstraction, animation, pattern and design, neo-Baroque and Populence.Using installation, text, photography, mixed media, video and performance for her ongoing conceptual project My Life as an Avatar, she visualizes a narrative/dialogue with her virtual persona, Gracie Kendal. She documents this experience on her blog.

Gracie Kendal's Ce n'est pas une peinture at LEA 15

Gracie Kendal’s Ce n’est pas une peinture at LEA 15

http://www.kristineschomaker.net/http://1000avatars.wordpress.com/

http://graciekendal.wordpress.com/

kristinelschomaker@yahoo.com
Facebook: http://www.facebook.com/KristineSchomaker
Twitter: http://twitter.com/#!/GracieKendal

And now … let’s do a jigsaw, taken from the video One Billion Rising in Second Life!

Click to Mix and Solve

Dancing in Gracie Kendal’s Ce n’est pas une peinture at LEA 15

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

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Now available on the web – our Christmas visit to Ballet Pixelle with extracts from their production of The Nut (based on The Nutcracker).

We talk to Inarra Saarinen, Artistic Director ofBallet Pixelle, Vivienne Darcy, Ballet Mistress and Company Coordinator and to members of the company as we learn about the challenges and triumphs of creating a virtual ballet company with dancers from all over the world – and then face the challenges of staging amazing ballets in a virtual world.

Ballet Pixelle - the Theatre

Ballet Pixelle – the Theatre

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Just when you think you’ve heard it all… Hosts Saffia and Elrik explore an amazing new region created to demonstrate the potential and possibilities of sound in Second Life.

Of Sound Mind is an installation – more properly a series of installations – that references primarily sounds. It’s the creation of Lorin Tone and Friends (said friends including Glyph Graves, Madcow Cosmos, emSynth, Mia Anais, Meriadne Merlin, P4ndor4 Quintessa, Marcus Parrott, Judi Newall, Chantal Harvey and Cube Republic). There’s a wealth of different environments and sounds to explore – instruments to interact with … and, actually, some stunning things to see, ranging from a spooky cave to a giant musical castle in the air, from a Hindu temple with a wealth of musical instruments to an amazing total windsculpture by Glyph Graves.

Of Sound Mind - there's a wealth of sounds here!

Of Sound Mind – there’s a wealth of sounds here!

Designing Worlds explores as many of these as we can fit into the show, as well as talking to Lorin Tone and some of the creators such as Glyph Graves, emSynth, and Meriadne Merlin and – hopefully – inspiring you to pay a visit yourselves!

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Dresden Art Museum

Dresden Art Museum

Yesterday, at the showing of the latest edition of Designing Worlds, where we explored Of Sound Mind, the new LEA region created by Lorin Tone and Friends, Lorin (I think) said to me, “You record the ephemeral.”

That’s very true. Designing Worlds, over the near five years of its existence has built up a really rich archive of Second Life and – to a lesser extent – other virtual worlds.  Today’s jigsaw is an example of that – the Dresden Art Gallery.  This was a loving and exact re-creation of the real world art gallery, with proportions and locations meticulously copied. Travelling through it not only showed you the art but gave you an idea of the dimensions and shape of the rooms.  It was the next best thing to visiting the real world gallery and, interesting, the average avatar spent slightly longer exploring it than real world visitors spent in the Museum.

But it is gone now, and lives on in our memories, in our photographs, and in an episode of Designing Worlds.

Another ephemeral location we recorded, as I mentioned in a post yesterday, was Laurel Arts Isle.  That closed probably no more than a month after we visited it.  And yet, that film stands as a memorial to not only the place but to the person who was its inspiration and owner – Circe Broom.

“You record the ephemeral.”

Sadly, we do.

Let’s do a jigsaw.

Dresden Art Museum

Dresden Art Museum

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Catch up with your Prim Perfect jigsaws (showing images of Second Life and other virtual worlds).

If you’d like to submit a photo of your own to feature as a jigsaw, send it to the Prim Perfect Flickr Group. It should be sized 800w x 600h, or else it will need to be re-sized.

Read Full Post »

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