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Fantasy Faire

Fantasy Faire

That’s the way all the best stories begin, isn’t it? And Fantasy Faire is no different.

So we could say that once upon a time, there were lands of many enchantments … the Fairelands. And in the Fairelands were regions of great and fascinating beauty, and many stores with wonderful wares to sell. There was music and laughter and a police that was small in stature but ferocious at upholding the law and at inflicting fines for infringements.

But there it all just begins, for Fantasy Faire has always been a place for stories … for taking the “Once Upon a Time” and then creating the story to follow … a story that every individual visitor to the Faire could write for themselves.

This year the Faire will be celebrating those stories in a variety of ways!

MACHINIMA
First of all, if you are a machinima artist and want to tell a story created at Fantasy Faire, there will be special access for FIVE machinima artists in the days leading up to the event when the sims will be quieter. We will be sharing more details of this soon.

PHOTOGRAPHY
Then there will be a PHOTO COMPETITION with very special prizes. We are looking for the photographs that best capture the spirit of each of the eleven sims – and the winners will be included in a calendar (with credits for the photographers) that will be created in real life using Cafe Presse and sold to raise money for Relay for Life. So this year, people really will be able to take the Faire home with them – and share it with their friends and family too!

But … eleven sims … eleven months. What of the twelfth? That one will be the photograph that – in the opinions of the judges – best encapsulates the spirit of the Faire. Not only will it be the image for the twelfth month – it will also appear on the cover of the calendar.

SHORT STORIES AND POETRY
As we had last year, there will be a short story competition – and this year there will be a poetry competition. Let the Faire inspire you to tell tales or compose ballads … the winners will appear in edition of Prim Perfect magazine, with a wealth of illustrations.

BALLET
In advance of the opening of the Faire, a special ballet will be staged and recorded. You’ll be able to see this on the blog and elsewhere in the days leading up to the Faire.

ROLE PLAY
Perhaps the most exciting development is that a series of tales will be unfolding directly at the Faire itself, with three established roleplaying groups bringing their stories to the Faire. Each will tell a story over part of the Faire; there’ll be opportunities for Faire visitors to become involved, to watch key events in the stories, and to follow the progression of these tales through news bulletins on Fantasy Faire Radio, and through special pages in the Events section of the Fantasy Faire blog.

NeoVictoria in Asperatus
The NeoVictoria Roleplay Group presents “The Revenge of Professor Timmons”. A renegade aristocrat and an evil scientist with revenge on their minds are using illicit Strand-world technology to create a murderous clockwerk automaton. After damaging the power-center of the NeoLondon Cathedral, they decamp to Planet Asperatus and the NeoVictorians follow to bring them to justice! Beginning on 1 May in NeoVictoria SIM, they will be bringing the story to the Fairelands on Monday, 5 May when their intrepid band of roleplayers land in the sky-city of the Fairelands: Asperatus!

The Rickety Weasels
In Wiggenstead Mooring, between the lagoon and the tavern, live a group of feral kids who call themselves “The Rickety Weasels”. They ferociously protect the four Guardians of the Elemental Stones, which keep the balance of the Fairelands.

Little do they know that, no far from there, the Shadows are growing stronger and greedier, and that their leader, The Dark Shadow, covets the Guardians of the Elemental Stones. For the Stones could give him Power, and into Darkness plunge the Fairelands forever.

Trade Winds Pirates
A group of desperate pirates have found themselves stranded in Blackwater Glenn, desperately seeking funds to repair their ship. What lengths will they go to to accomplish their goal? You’ll certainly find a warm welcome in their impromptu tavern – but will you also find your pocket lightened?

So come and join us at the Faire … we can’t promise that you’ll live happily ever after … but we will do our best to make sure that you find the most amazing stories to see, to join, to tell and to take home.

See the first of this year’s informational videos!

How do I find out more?

You can find out more by following the official blog, and by following on Facebook and Twitter.

There is also a Flickr page where you can paste your own images when the sims open. You make see some sneak images from the team before that so keep watching!

Main site: http://slcommunitycelebration.com/
Twitter: https://twitter.com/SLBCommunity
Facebook: https://www.facebook.com/SLBCommunityCelebration
Flickr: https://www.flickr.com/groups/slcommunitycelebration/pool/

SL11B logo

SL11B logo

The event will be held from Sunday June 22nd – Sunday June 29th—seven days of amazing exhibits, music, conversation, debate, firework displays, games, puzzles, sports and everything else the wonderfully inventive communities of Second Life™ can pack into seven days and 11 sims.

Actually, even that won’t be the end of it, as the sims will be open for a further seven days for everyone to explore.

 

What’s our theme?

The theme this year takes inspiration from a quote by the British Prime Minister, Winston Churchill:

The empires of the future are the empires of the mind.

Last year’s theme was “Looking Forward, Looking Back,” but we focused mostly on looking back, and rightly so, as 10 years was an important milestone and a perfect opportunity to reflect back on where we came from.

This year it’s time to look forward; to imagine where we are headed.

When Winston Churchill said this in 1943, he could not have imagined a virtual world like Second Life, but now, more than seventy years later, his words have come true in this new world that we have created.

If there’s one thing that makes SL unique, it’s our community of users. Users from all corners of the globe come together under a single umbrella to build a community that comes from our minds and our imaginations. Everything we see, touch and use in Second Life is a product of our imaginations, our minds, and our community.

And this year, at the SL11B Community Celebration, we want to celebrate precisely that!

Get thinking. Get imagining. Get creative!

SL11B Logo

SL11B Logo


How do I get involved?

Applications are now open for Performers, Volunteers and speakers and performers  in the Auditorium. We will need lots of volunteers to make this a success, so please consider whether you can give some time to helping out. We can promise you a lot of fun!

Applications for Exhibitors (i.e. people who want a plot to build on) will open on April 27th.

The closing date for Exhibitor, Performer and Auditorium applications is May 26th.

 

How do I find out more?

You can find out more by following this blog, and by following us on Facebook and Twitter.

We also have a Flickr page where you can paste your own images when the sims open. You make see some sneak images from the team before that so keep watching!

Main site: http://slcommunitycelebration.com/
Twitter: https://twitter.com/SLBCommunity
Facebook: https://www.facebook.com/SLBCommunityCelebration
Flickr: https://www.flickr.com/groups/slcommunitycelebration/pool/

This week Hunt Reporter and Host Cinders Vale goes exploring along the Nile River. She shows off gifts from The Great Pyramid Hunt and the Old Egypt Hunt. And she dresses the part.

The Hunt Buzz buzzes about the latest MadPeas/Dwarfins hunt event, The Lost Mine.

C&R #52Happy Hunting to all!

Mesh Creative & Prim Perfect Mesh Talks

Mesh Creative & Prim Perfect Mesh Talks

Join us at the new Prim Perfect Headquarters in Sund, Second Norway, for the latest of our popular talks, produced in association with Mesh Creative.

As you can see from the poster, we have a great line up of regular speakers and guests. These top designers will be talking about their work, showing examples and discussing problems that they have encountered. They’ll give advice, share ideas and insights into the creation process. There’ll be ample opportunity for you to ask questions too.

And there will be a chance to explore Prim Perfects beautiful new offices too …

So do come and join us at 12 noon on Saturday 19th April at the special studio above the Prim Perfect offices on Sund!

And take a look at the offices too!

Our exploration of Greedy Greedy and other tabletop games created in Second Life by Karsten Rutledge of KR Engineering and Gaming SL is now on the grid!

Karsten Rutledge is the creator of Greedy Greedy, probably the most popular board game in Second Life, with over 3000 games played every day.

Karsten talks to us not only about Greedy Greedy but about other tabletop games that he has created – some based on real world games, ancient and modern. He has some terrific stories to tell about the evolution of tabletop in Second Life.

And then we play a game of Greedy Greedy with some friends and teach Elrik how to play, as Karsten offers some special strategic tips for game play!

Greedy Greedy!

Greedy Greedy!

 

 

 

Virtual Ability, Inc. announces the third annual Mental Health Symposium to be held Saturday, April 26th, 7:00 am PDT/SLT to 5:00 pm PDT/SLT in Second Life®. The theme of this year’s conference is “Quality of Life.”

Virtual Ability Island

Virtual Ability Island

The World Health Organization defines quality of life as an individual’s “perception of their position in life in the context of the culture and value systems in which they live and in relation to their goals, standards and concerns.”

Quality of life is important to us all, but may be more difficult to attain for those with mental health issues. Overall quality of life is affected by psychological state, physical health, level of independence, social relationships, personal values and beliefs, and the relationship of all of these to the person’s environment.

Symposium presentations include (in alphabetical order):
•    Hillary Bogner, MD, University of Pennsylvania, Perelman School of Medicine, will offer insights from her research on depression among older adults.
•    Colleen Crary, Executive Director of Fearless Nation, Inc., will share lessons from adversity for creating a vibrant life.
•    Dick Dillon, CEO of Innovaision, LLC, shares surprising information about why some recovering addicts become “weller than well.”
•    Teresa Goddard, Senior Consultant with the Job Accommodation Network, will inform us about attaining employment equality through accommodation and self-advocacy.
•    Dr. Christine Karper and Michelle Stone, members of the American Counseling Association’s Cyber Task Force, will talk about the role of counseling and virtual service delivery.
•    Dr. Jacquelyn Ford Morie, University of Southern California, will describe the use of virtual worlds as healing spaces for veterans.
•    Dr. Nicolas Rüsch, of the University of Ulm, Baden-Wurttemberg, Germany, will explain the results of his research on well-being among persons at risk of psychosis, focusing particularly on shame and stigma.

Alice Krueger, president of Virtual Ability, Inc., stated: “I am pleased to see an increasing focus on quality of life in mental health care in recent years, since many persons with mental health diagnoses struggle with these issues. The Symposium’s international presenters are acknowledged experts in their fields. I will be interested to hear what they have to say on these important topics. Please join us on April 26 to learn more from a variety of exciting speakers!”

All sessions, done in voice and text simultaneously, will take place at The Sojourner Auditorium on Virtual Ability Island within Second Life®:
http://slurl.com/secondlife/Virtual%20Ability/53/172/23

The full schedule of presentations is posted at http://www.virtualability.org/conferences/mh-symposium/mh-symposium-2014/.

The Sojourner Auditorium

The Sojourner Auditorium

About Virtual Ability, Inc.
Virtual Ability, Inc. is a 501(c)(3) non-profit corporation based in Denver, Colorado, dedicated to enabling people with a wide range of disabilities by providing a supporting environment for them to enter and thrive in on-line virtual worlds like Second Life®.

For more information on Virtual Ability, Inc., including the benefits of virtual worlds for people with disabilities, please see http://www.VirtualAbility.org.

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